Interim Online Review 22/03/2011 Hey Kolade,Unfortunately, I'm unable to view your animatic as it's coming up as 'private' - that said, I'm able to discern your story from your storyboard - and I'm absolutely certain that you don't need facial expressions at all; there is a real charm about your cactus character that dissipates as soon as his face appears - obviously, you've moved away from the 'googly eyes' of your first idea, but I suggest you go the full distance, and just let the naturally occurring anthropomorphism of your object to the work. It will be a much 'truer' execution of your skills as animator if you can convey the cactus's thoughts and feelings without recourse to facial expressions. You're pretty much there already. Trust me on this - ditch the facial features and go for body language, pose and demeanour instead.
See suggested revision: start your intro stating clearly the intention of the investigation...This essay will explore the design of Avery’s more popular characters, investigating the inspiration behind them and their influence on more recent animation. While covering Tex Avery’s social and economical background to derive an understanding of the animators ‘ character influences, this work will also look at the external social and political influences which governed at that time. Drawing on references from Tex Avery’s Blitz Wolf, The Tex Avery Story, Cartoon Wiki Tex Avery, and many other internet review sites this piece will conclude with a timeline of his work, along with their influences.then, new paragraph, give your brief bio...Fredrick Bean “Tex” Avery was born in Texas on the 26th February 1908, under the tutelage of Walter Lantz Avery he became fluent in the animation process, producing in-house story-boards for Lantz’s studio. In 1935, Avery went on to Warner Bros studio where he created legendary characters including, Daffy Duck, Bugs Bunny, Droopy and Porky Pig.